Kel’Thuzad ще бъде наличен за тестване на PTR следващата седмица. Заедно с него, промени ще получат Leoric, Lt. Morales, Jaina и Chromie. Като например маната на Lt.Morales ще бъде премахната. Повече информация за останалите герои можете да намерите в reddit, където информация от различни играчи и стриймъри, които присъстват на събитието, са успели да съберат в една тема.
Ето част от талантите и уменията на Kel’Thuzad.
- Death & Decay (Q)
- 6 second cooldown, 20 mana cost,
- Frost Nova (W)
- 10 second cooldown, 45 mana cost
- Chains of Kel'Thuzad (E)
- 12 second cooldown, 45 mana cost
- Level 1
- Q: The Plaguelands - Increase Death and Decay's Duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
- W: Blighted Frost - Front Nova deals 50% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
- E: Barbed Chains - Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the armor of pulled Heroes by 15 for 4 seconds
- Level 4
- E: Strip Shields - Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 246 (at 20) shield, stacking up to 2 times. Additionally, Chains of Kel'Thuzad deals up to 442 (at 20) bonus damage to Shields.
- Passive/Quest: Phylactery of Kel'Thuzad
- Quest: Collect 10 Regeneration Globes to charge Kel'Thuzad's Phylactery. Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.
- Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged
- Active: Armor of the Archlich - Activate to gain 50 Physical Armor for 4 seconds, upon activation, nearby enemies take 99 (at 20) damage and are slowed 35% for 4 seconds, 25 second cooldown
- Level 7
- Q: Accelerated Decay - Each time a hero is hit by Death and Decay's pool, they take 20% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 6 times.
- Active: Glacial Spike - Activate to create a spike that detonates after 4 seconds, dealing 360 (at 20) damage to nearby enemies. The spike can be affected by Chains of Kel'Thuzad. 30 second cooldown.
- Passive: Chilling Touch - Every 8 seconds, Kel'Thuzad's basic attacks hit nearby enemies, deals Spell damage instead of Physical, and slow by 30% for 2 seconds.
- Level 13
- W: Icy Grasp - Increase Frost Nova slow duration by 1.5 seconds
- E: Chains of Ice - After Chains of Kel'Thuzad stun expires, targets are slowed by 70% for 1.25 seconds
- E: Chain-Link - Pulling two Heroes with Chains of Kel'Thuzad reduces its cooldown by 4 seconds
- Level 16
- Q: Arcane Echoes - Hitting Heroes with Death and Decay reduces its cooldown by 1.25 seconds.
- W: Hungering Cold - Enemies rooted by Frost Nova take an additional 103 (at 20) damage each time they are damaged by Kel'Thuzad during the next 4 seconds.
- Passive: Power of Icecrown Stunning, Rooting or Slowing a hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.
- Level 20
- R1: Deathchill - When Frost Blast's Root expires, enemies are Slowed by 40% for 3 seconds. Heroes killed while under the effects of Frost Blast instantly release another Frost Blast Explosion
- R2: Might of the Scourge - Hitting an enemy hero with Shadow Fissure resets the cooldown
- Active: Shifting Malice - Activate to Dash Forward, dealing 251(at 21) damage to enemies in the path.. Takedowns reset the Cooldown of Shifting Malice. 240 second cooldown
- Active: The Damned Return- Activate to create a Shade of Naxxramas that lasts 15 seconds, which mimics Kel'Thuzad's casts of Death and Decay. 15 second cooldown.